

Harmonix still provides active support for Rock Band 4, and it's not uncommon to see cabinets for Guitar Hero 3 in arcades. The most obvious of these is that Guitar Hero and Rock Band were both fairly well-remembered series at the time. But, it likely wouldn’t have attained its current level of popularity without a few key factors.


Fast forward to less than a year after Srylian released Clone Hero to the public, and the game has managed to build up its own community that includes its own creators, influencers, and an active fanbase.Ĭlone Hero itself is a well developed project. Between then and Clone Hero’s release in 2017, Srylian created several other rhythm games of a similar nature on different engines, but none of them were developed to the point of being complete projects in the same way that Clone Hero was. It has become an incredibly unique example of a gaming community that has managed to survive well past the lifespan of the games they played while continuing to grow and evolve solely through the efforts of independent creators.Īccording to the official Clone Hero Wiki, the game is the brainchild of head developer Srylian, who has been creating independent Guitar Hero-alikes by himself since 2012. Players share their custom charts online, making a wide variety of songs that were unavailable on any official rhythm game completely playable for the entire community. Likewise, nearly the entire discography of songs from the official GH and RB games are available for download, and players are able to create custom music-charts as a way to make any song they want playable.

Players can use a keyboard or any of the leftover, PC-compatible guitar controllers they have laying around. On top of simply playing songs in the GH format, it has all of the series’ standard quality of life features, such as practice mode and the ability to control note speed. Put simply, Clone Hero is an open-source Guitar Hero game built by the fans, for the fans. Related: Guitar Hero: Metallica Complete Songlist
